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Dennis Willers
Tabu
Commits
d9b1dd57
Commit
d9b1dd57
authored
Jan 09, 2021
by
Dennis Willers
🏀
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Change place for add
parent
32b2d525
Pipeline
#361
passed with stages
in 5 minutes and 26 seconds
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2
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1
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2 changed files
with
21 additions
and
20 deletions
+21
-20
overview.component.html
src/app/overview/overview.component.html
+11
-10
select-game.component.html
src/app/select-game/select-game.component.html
+10
-10
No files found.
src/app/overview/overview.component.html
View file @
d9b1dd57
...
@@ -44,15 +44,16 @@
...
@@ -44,15 +44,16 @@
<br>
<br>
<button
[disabled]=
"buttonNextRoundDisabled || gameStatus.activeExplainer == 1"
mat-raised-button
color=
"primary"
(click)=
"nextRound()"
>
Ich erkläre und los!
</button>
<button
[disabled]=
"buttonNextRoundDisabled || gameStatus.activeExplainer == 1"
mat-raised-button
color=
"primary"
(click)=
"nextRound()"
>
Ich erkläre und los!
</button>
</mat-card-actions>
</mat-card-actions>
<div
id=
"957159660"
>
<script
type=
"text/javascript"
>
try
{
window
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</script>
</div>
</mat-card>
</mat-card>
<div
id=
"957159660"
>
<script
type=
"text/javascript"
>
try
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src/app/select-game/select-game.component.html
View file @
d9b1dd57
...
@@ -20,14 +20,14 @@
...
@@ -20,14 +20,14 @@
<button
[disabled]=
"buttonCreateGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"createGame(sessionName.value)"
>
Spiel erstellen
</button>
<button
[disabled]=
"buttonCreateGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"createGame(sessionName.value)"
>
Spiel erstellen
</button>
<button
[disabled]=
"buttonJoinGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"joinGame(sessionName.value)"
>
Spiel beitreten
</button>
<button
[disabled]=
"buttonJoinGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"joinGame(sessionName.value)"
>
Spiel beitreten
</button>
</mat-card-actions>
</mat-card-actions>
<div
id=
"957159660"
>
<script
type=
"text/javascript"
>
try
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catch
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error
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{}
</script>
</div>
</mat-card>
</mat-card>
<div
id=
"957159660"
>
<script
type=
"text/javascript"
>
try
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window
.
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.
queue
.
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loadTag
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"
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,
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error
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</script>
</div>
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