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Dennis Willers
Tabu
Commits
7c37a2d1
Commit
7c37a2d1
authored
Dec 28, 2020
by
Dennis Willers
🏀
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Implement functionality for Input-field at gamesearch
parent
894e88a3
Changes
3
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3 changed files
with
22 additions
and
5 deletions
+22
-5
app.module.ts
src/app/app.module.ts
+2
-0
select-game.component.html
src/app/select-game/select-game.component.html
+4
-4
select-game.component.ts
src/app/select-game/select-game.component.ts
+16
-1
No files found.
src/app/app.module.ts
View file @
7c37a2d1
...
@@ -17,6 +17,7 @@ import {MatCardModule} from '@angular/material/card';
...
@@ -17,6 +17,7 @@ import {MatCardModule} from '@angular/material/card';
import
{
OverviewComponent
}
from
'
./overview/overview.component
'
;
import
{
OverviewComponent
}
from
'
./overview/overview.component
'
;
import
{
ErrorComponent
}
from
'
./error/error.component
'
;
import
{
ErrorComponent
}
from
'
./error/error.component
'
;
import
{
MatProgressSpinnerModule
}
from
'
@angular/material/progress-spinner
'
;
import
{
MatProgressSpinnerModule
}
from
'
@angular/material/progress-spinner
'
;
import
{
FormsModule
}
from
'
@angular/forms
'
;
@
NgModule
({
@
NgModule
({
declarations
:
[
declarations
:
[
...
@@ -39,6 +40,7 @@ import {MatProgressSpinnerModule} from '@angular/material/progress-spinner';
...
@@ -39,6 +40,7 @@ import {MatProgressSpinnerModule} from '@angular/material/progress-spinner';
MatInputModule
,
MatInputModule
,
MatCardModule
,
MatCardModule
,
MatProgressSpinnerModule
,
MatProgressSpinnerModule
,
FormsModule
],
],
providers
:
[],
providers
:
[],
bootstrap
:
[
AppComponent
]
bootstrap
:
[
AppComponent
]
...
...
src/app/select-game/select-game.component.html
View file @
7c37a2d1
...
@@ -8,18 +8,18 @@
...
@@ -8,18 +8,18 @@
<br>
<br>
<mat-card
class=
"transparent"
>
<mat-card
class=
"transparent"
>
<mat-card-title>
Spielsuche
</mat-card-title>
<mat-card-title>
Spielsuche
</mat-card-title>
<mat-card-subtitle>
Finde ein Spiel über den Spielnamen oder erstelle ein neues
</mat-card-subtitle>
<mat-card-subtitle>
Finde ein Spiel über den Spielnamen oder erstelle ein neues
Spiel
</mat-card-subtitle>
<mat-card-content>
<mat-card-content>
<form>
<form>
<mat-form-field>
<mat-form-field>
<mat-label>
Spielname
</mat-label>
<mat-label>
Spielname
</mat-label>
<input
type=
"text"
pattern=
"[0-9A-Za-z]*"
matInput
>
<input
#spielname
type=
"text"
matInput
(keyup)=
"checkSpielname(spielname.value)"
(keypress)=
"keyPressAlphaNumeric($event)"
>
</mat-form-field>
</mat-form-field>
</form>
</form>
</mat-card-content>
</mat-card-content>
<mat-card-actions>
<mat-card-actions>
<button
mat-raised-button
color=
"primary"
(click)=
"getSpielSessions()"
>
Spiel erstellen
</button>
<button
[disabled]=
"buttonsDisabled"
mat-raised-button
color=
"primary"
(click)=
"getSpielSessions()"
>
Spiel erstellen
</button>
<button
mat-raised-button
color=
"primary"
(click)=
"joinGame($event
)"
>
Spiel beitreten
</button>
<button
[disabled]=
"buttonsDisabled"
mat-raised-button
color=
"primary"
(click)=
"joinGame(
)"
>
Spiel beitreten
</button>
</mat-card-actions>
</mat-card-actions>
</mat-card>
</mat-card>
</div>
</div>
src/app/select-game/select-game.component.ts
View file @
7c37a2d1
...
@@ -9,6 +9,7 @@ import {TabuMiddlewareService} from '../dao/TabuMiddlewareService';
...
@@ -9,6 +9,7 @@ import {TabuMiddlewareService} from '../dao/TabuMiddlewareService';
})
})
export
class
SelectGameComponent
implements
OnInit
{
export
class
SelectGameComponent
implements
OnInit
{
buttonsDisabled
=
true
;
constructor
(
private
router
:
Router
,
constructor
(
private
router
:
Router
,
private
server
:
TabuMiddlewareService
)
{
}
private
server
:
TabuMiddlewareService
)
{
}
...
@@ -21,7 +22,21 @@ export class SelectGameComponent implements OnInit {
...
@@ -21,7 +22,21 @@ export class SelectGameComponent implements OnInit {
console
.
log
(
'
Response:
'
,
response
);
console
.
log
(
'
Response:
'
,
response
);
}
}
joinGame
(
event
:
any
):
void
{
joinGame
():
void
{
this
.
router
.
navigate
([
'
/overview
'
]);
this
.
router
.
navigate
([
'
/overview
'
]);
}
}
keyPressAlphaNumeric
(
event
:
KeyboardEvent
):
boolean
{
if
(
/
[
a-zA-Z0-9
]
/
.
test
(
event
.
key
))
{
return
true
;
}
else
{
event
.
preventDefault
();
return
false
;
}
}
checkSpielname
(
spielname
:
string
):
void
{
console
.
log
(
spielname
)
this
.
buttonsDisabled
=
spielname
.
length
===
0
;
}
}
}
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