Commit 89c47993 authored by Dennis Willers's avatar Dennis Willers 🏀

Anzeige wie viele Spieler in einem Raum sind und wie viele Spieler welchem Team beigetreten sind

parent c03bc8ec
Pipeline #394 failed with stages
in 48 seconds
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"integrity": "sha1-F+bBH3PdTz10zaek/zI46a2b+JA=",
"dev": true
}
}
},
"socket.io-parser": {
"version": "3.4.1",
......@@ -6972,6 +6913,14 @@
"component-emitter": "1.2.1",
"debug": "~4.1.0",
"isarray": "2.0.1"
},
"dependencies": {
"component-emitter": {
"version": "1.2.1",
"resolved": "https://registry.npmjs.org/component-emitter/-/component-emitter-1.2.1.tgz",
"integrity": "sha1-E3kY1teCg/ffemt8WmPhQOaUJeY=",
"dev": true
}
}
},
"source-map": {
......@@ -7001,9 +6950,9 @@
}
},
"ws": {
"version": "7.4.2",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.2.tgz",
"integrity": "sha512-T4tewALS3+qsrpGI/8dqNMLIVdq/g/85U98HPMa6F0m6xTbvhXU6RCQLqPH3+SlomNV/LdY6RXEbBpMH6EOJnA==",
"version": "7.4.4",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.4.tgz",
"integrity": "sha512-Qm8k8ojNQIMx7S+Zp8u/uHOx7Qazv3Yv4q68MiWWWOJhiwG5W3x7iqmRtJo8xxrciZUY4vRxUTJCKuRnF28ZZw==",
"dev": true
},
"yargs": {
......@@ -8130,12 +8079,6 @@
"resolved": "https://registry.npmjs.org/object-assign/-/object-assign-4.1.1.tgz",
"integrity": "sha1-IQmtx5ZYh8/AXLvUQsrIv7s2CGM="
},
"object-component": {
"version": "0.0.3",
"resolved": "https://registry.npmjs.org/object-component/-/object-component-0.0.3.tgz",
"integrity": "sha1-8MaapQ78lbhmwYb0AKM3acsvEpE=",
"dev": true
},
"object-copy": {
"version": "0.1.0",
"resolved": "https://registry.npmjs.org/object-copy/-/object-copy-0.1.0.tgz",
......@@ -11947,12 +11890,6 @@
"os-tmpdir": "~1.0.2"
}
},
"to-array": {
"version": "0.1.4",
"resolved": "https://registry.npmjs.org/to-array/-/to-array-0.1.4.tgz",
"integrity": "sha1-F+bBH3PdTz10zaek/zI46a2b+JA=",
"dev": true
},
"to-arraybuffer": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/to-arraybuffer/-/to-arraybuffer-1.0.1.tgz",
......
{
"name": "tabu",
"version": "0.0.0",
"name": "tabooh",
"version": "2.2",
"scripts": {
"ng": "ng",
"start": "ng serve",
......
......@@ -31,6 +31,7 @@ import { RoundHistoryComponent } from './round-history/round-history.component';
import {MatTableModule} from '@angular/material/table';
import {MatTreeModule} from '@angular/material/tree';
import {ViewModus} from './dao/viewModus';
import {MatBadgeModule} from '@angular/material/badge';
@NgModule({
declarations: [
......@@ -64,6 +65,7 @@ import {ViewModus} from './dao/viewModus';
MatTooltipModule,
MatTableModule,
MatTreeModule,
MatBadgeModule
],
providers: [
IsAllowedToPlay,
......
......@@ -97,4 +97,20 @@ export class SocketDataService {
});
});
}
getSessionPlayers(sessionName: string): Observable<any> {
if (!this.isConnected) {
this.connect(sessionName);
}
this.sessionName = sessionName;
return new Observable(observer => {
this.socket.on(this.sessionName + ':sessionPlayers', (res: any) => {
observer.next(res);
});
});
}
updateSessionPlayers(sessionName: string, team: number, action: number): void {
this.socket.emit('sessionPlayers', {sessionName, team, newAction: action});
}
}
......@@ -134,8 +134,8 @@ export class GameComponent implements OnInit, OnDestroy {
this.timerInterval = setInterval(() => {
this.timePassed = this.timePassed += 1;
this.timeLeft = (this.TIME_LIMIT - this.timePassed);
if (this.timeLeft === 0) {
// this.onTimesUp();
if (this.timeLeft === -2) {
this.onTimesUp();
}
}, 593);
}
......
......@@ -85,8 +85,8 @@ export class GuesserComponent implements OnInit, OnDestroy {
this.timerInterval = setInterval(() => {
this.timePassed = this.timePassed += 1;
this.timeLeft = (this.TIME_LIMIT - this.timePassed);
if (this.timeLeft === 0) {
//this.onTimesUp();
if (this.timeLeft === -2) {
this.onTimesUp();
}
}, 593);
}
......
......@@ -63,8 +63,8 @@
<br>
<div data-aos="zoom-out-right" data-aos-duration="250">
<mat-card class="transparent">
<mat-card-subtitle>Tabooh-Version: 2.1</mat-card-subtitle>
<mat-card-subtitle>Zuletzt geändert am: 09.04.2021</mat-card-subtitle>
<mat-card-subtitle>Tabooh-Version: 2.2</mat-card-subtitle>
<mat-card-subtitle>Zuletzt geändert am: 11.04.2021</mat-card-subtitle>
<mat-card-content>
<button mat-raised-button color="primary" (click)="goToStartpage()">Zur Startseite</button>
</mat-card-content>
......
......@@ -21,6 +21,7 @@
<button matTooltip="Neues Spiel starten" [disabled]="buttonNewGameDisabled || gameStatus.activeExplainer == 1" mat-raised-button color="primary" (click)="startGame()">
<mat-icon color = "white" aria-hidden="false">autorenew</mat-icon>
</button>
<mat-icon *ngIf="view === 'mobileView'" class="peopleInSessionRight" matBadge="{{totalPlayers}}" matBadgeSize="small" matBadgeColor="primary" aria-hidden="false" aria-label="home icon blue">people</mat-icon>
</div>
<br *ngIf="view === 'mobileView'">
<br *ngIf="view === 'mobileView'">
......@@ -29,16 +30,17 @@
<mat-icon color = "white" aria-hidden="false">autorenew</mat-icon>
</button>
</div>
<mat-icon *ngIf="view !== 'mobileView'" class="peopleInSessionRight" matBadge="{{totalPlayers}}" matBadgeSize="small" matBadgeColor="primary" aria-hidden="false" aria-label="home icon blue">people</mat-icon>
<div class="CenterText">
<h2 *ngIf="view === 'mobileView'" class="textMobileView">{{membership}}</h2>
<h2 *ngIf="view !== 'mobileView'">{{membership}}</h2>
</div>
</div>
<button mat-raised-button class = "{{red}}" (click)="joinTeam('red')">
<mat-icon color = "warn" aria-hidden="false" aria-label="home icon red">home</mat-icon>
<mat-icon matBadge="{{redPlayers}}" matBadgeSize="small" matBadgeColor="primary" color = "warn" aria-hidden="false" aria-label="home icon red" >home</mat-icon>
</button>
<button mat-raised-button class = "{{blue}}" (click)="joinTeam('blue')">
<mat-icon style="color: darkblue" aria-hidden="false" aria-label="home icon blue">home</mat-icon>
<mat-icon style="color: darkblue" matBadge="{{bluePlayers}}" matBadgeSize="small" aria-hidden="false" aria-label="home icon blue">home</mat-icon>
</button>
</mat-card>
<br>
......
......@@ -14,11 +14,13 @@ th{
.blue{
margin: 5px;
padding-top: 2px;
background-color: rgba(0,0,139,0.5);
}
.red{
margin: 5px;
padding-top: 2px;
background-color: rgba(200, 0, 0, 0.3);
}
......@@ -29,16 +31,26 @@ th{
.redfont{
margin: 5px;
padding-top: 2px;
color: rgba(200, 0, 0);
}
.choose{
margin: 5px;
padding-top: 2px;
cursor: pointer;
}
.FloatLeftAndCenterElement{width:100%;}
.spaceBetween {
display: flex;
justify-content: space-between;
align-content: center;
align-items: center;
}
.newStartButtonLeft{float:left;width:100px;}
.peopleInSessionRight{float:right; margin-top: 4px}
.CenterText{margin:0 auto;width:250px;}
.spinner-wrapper {
......@@ -62,3 +74,7 @@ th{
.textMobileView {
display: inline;
}
.peopleRight {
float: right;
}
......@@ -22,12 +22,17 @@ export class OverviewComponent implements OnInit, OnDestroy {
subNewRound: any;
subEndRound: any;
subHistoryChanged: any;
subSessionPlayers: any;
wantToBeExplainer = false;
isActiveRound = false;
red = 'choose';
blue = 'choose';
totalPlayers = 1;
redPlayers = 0;
bluePlayers = 0;
nextTeam = 'Blau';
team = '';
teamNumber = 0;
buttonNewGameDisabled = true;
buttonNextRoundDisabled = true;
sessionName = '';
......@@ -68,6 +73,7 @@ export class OverviewComponent implements OnInit, OnDestroy {
this.activatedRoute.paramMap.subscribe(params => {
this.sessionName = String(params.get('sessionName')).toLowerCase();
this.team = String(params.get('team'));
this.teamToTeamNumber(this.team);
this.getSocketData();
this.service.isSession({spielname: this.sessionName}).then(value => {
if (!JSON.parse(value.status)) {
......@@ -124,6 +130,15 @@ export class OverviewComponent implements OnInit, OnDestroy {
}
}
});
this.subSessionPlayers = this.socketDataService.getSessionPlayers(this.sessionName)
.pipe(takeUntil(this.ngUnsubscribe)).subscribe(data => {
if (data.hasOwnProperty('total')) {
this.totalPlayers = data.total;
this.redPlayers = data.red;
this.bluePlayers = data.blue;
}
});
this.socketDataService.updateSessionPlayers(this.sessionName, this.teamNumber, 1);
}
selectTeam(): void {
......@@ -165,7 +180,7 @@ export class OverviewComponent implements OnInit, OnDestroy {
const status = JSON.parse(value.status);
if (status) {
this.getGameStatus();
const audio = "../../../assets/sounds/ui_refresh-feed.ogg";
const audio = '../../../assets/sounds/ui_refresh-feed.ogg';
this.playAudio(audio);
}
}).catch(reason => console.log(reason));
......@@ -187,7 +202,7 @@ export class OverviewComponent implements OnInit, OnDestroy {
this.isAllowedToPlay.role = 'explainer';
this.router.navigate([this.sessionName + '/' + this.team + '/explainer', ]);
this.wantToBeExplainer = true;
const audio = "../../../assets/sounds/state-change_confirm-up.ogg";
const audio = '../../../assets/sounds/state-change_confirm-up.ogg';
this.playAudio(audio);
});
});
......@@ -195,16 +210,29 @@ export class OverviewComponent implements OnInit, OnDestroy {
joinTeam(team: string): void {
this.team = team;
this.teamToTeamNumber(this.team);
this.unsubscribeAll();
this.location.replaceState(this.sessionName + '/' + team);
this.selectTeam();
this.canStartGame();
this.unsubscribeAll();
this.getSocketData();
const audio = "../../../assets/sounds/ui_unlock.ogg";
const audio = '../../../assets/sounds/ui_unlock.ogg';
this.playAudio(audio);
}
teamToTeamNumber(team: string): void {
if (team === 'red') {
this.teamNumber = 1;
}
if (team === 'blue') {
this.teamNumber = 2;
}
if (team === '') {
this.teamNumber = 0;
}
}
getGameStatus(): void {
this.service.getGamestatus({spielname: this.sessionName}).then(value => {
this.fillGameStatus(value);
......@@ -269,7 +297,7 @@ export class OverviewComponent implements OnInit, OnDestroy {
this.subEndRound.unsubscribe();
this.subNewGame.unsubscribe();
this.subHistoryChanged.unsubscribe();
this.subSessionPlayers.unsubscribe();
this.ngUnsubscribe.next();
this.ngUnsubscribe.complete();
}
......
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