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Dennis Willers
Tabu
Commits
76299016
Commit
76299016
authored
Dec 29, 2020
by
Dennis Willers
🏀
Browse files
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Plain Diff
Get GameStatus Information
parent
aabd33dc
Pipeline
#290
passed with stages
in 5 minutes and 24 seconds
Changes
5
Pipelines
1
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
57 additions
and
14 deletions
+57
-14
TabuMiddlewareService.ts
src/app/dao/TabuMiddlewareService.ts
+5
-1
gameStatus.ts
src/app/interface/gameStatus.ts
+8
-0
overview.component.ts
src/app/overview/overview.component.ts
+33
-2
select-game.component.html
src/app/select-game/select-game.component.html
+3
-3
select-game.component.ts
src/app/select-game/select-game.component.ts
+8
-8
No files found.
src/app/dao/TabuMiddlewareService.ts
View file @
76299016
...
@@ -31,7 +31,11 @@ export class TabuMiddlewareService {
...
@@ -31,7 +31,11 @@ export class TabuMiddlewareService {
}
}
addSession
(
req
:
any
):
Promise
<
any
>
{
addSession
(
req
:
any
):
Promise
<
any
>
{
console
.
log
(
req
);
return
this
.
request
(
'
POST
'
,
`
${
environment
.
tabuMiddlewareURL
}
addSession`
,
req
);
return
this
.
request
(
'
POST
'
,
`
${
environment
.
tabuMiddlewareURL
}
addSession`
,
req
);
}
}
getGamestatus
(
req
:
any
):
Promise
<
any
>
{
console
.
log
(
req
);
return
this
.
request
(
'
POST
'
,
`
${
environment
.
tabuMiddlewareURL
}
getGamestatus`
,
req
);
}
}
}
src/app/interface/gameStatus.ts
0 → 100644
View file @
76299016
export
interface
GameStatus
{
sessionID
:
number
;
red
:
number
;
blue
:
number
;
redTurn
:
boolean
;
activeExplainer
:
boolean
;
activeWatchdog
:
boolean
;
}
src/app/overview/overview.component.ts
View file @
76299016
import
{
Component
,
OnInit
}
from
'
@angular/core
'
;
import
{
Component
,
OnInit
}
from
'
@angular/core
'
;
import
{
Router
}
from
'
@angular/router
'
;
import
{
ActivatedRoute
,
Router
}
from
'
@angular/router
'
;
import
{
TabuMiddlewareService
}
from
'
../dao/TabuMiddlewareService
'
;
import
{
GameStatus
}
from
'
../interface/gameStatus
'
;
@
Component
({
@
Component
({
selector
:
'
app-overview
'
,
selector
:
'
app-overview
'
,
...
@@ -8,10 +10,39 @@ import {Router} from '@angular/router';
...
@@ -8,10 +10,39 @@ import {Router} from '@angular/router';
})
})
export
class
OverviewComponent
implements
OnInit
{
export
class
OverviewComponent
implements
OnInit
{
constructor
(
private
router
:
Router
)
{
}
sessionName
=
''
;
gameStatus
:
GameStatus
=
{
sessionID
:
-
1
,
red
:
0
,
blue
:
0
,
redTurn
:
true
,
activeExplainer
:
false
,
activeWatchdog
:
false
};
constructor
(
private
router
:
Router
,
private
activatedRoute
:
ActivatedRoute
,
private
service
:
TabuMiddlewareService
)
{
}
ngOnInit
():
void
{
ngOnInit
():
void
{
this
.
activatedRoute
.
paramMap
.
subscribe
(
params
=>
{
this
.
sessionName
=
String
(
params
.
get
(
'
sessionName
'
));
console
.
log
(
'
SessionName:
'
,
this
.
sessionName
);
this
.
service
.
getGamestatus
({
"
spielname
"
:
this
.
sessionName
}).
then
(
value
=>
{
const
status
=
JSON
.
parse
(
value
.
status
);
if
(
status
)
{
this
.
gameStatus
.
sessionID
=
JSON
.
parse
(
value
.
sessionID
);
this
.
gameStatus
.
red
=
JSON
.
parse
(
value
.
red
);
this
.
gameStatus
.
blue
=
JSON
.
parse
(
value
.
blue
);
this
.
gameStatus
.
redTurn
=
JSON
.
parse
(
value
.
redTurn
);
this
.
gameStatus
.
activeExplainer
=
JSON
.
parse
(
value
.
activeExplainer
);
this
.
gameStatus
.
activeWatchdog
=
JSON
.
parse
(
value
.
activeWatchdog
);
}
console
.
log
(
this
.
gameStatus
);
}).
catch
(
reason
=>
console
.
log
(
reason
));
});
}
}
startGame
():
void
{
startGame
():
void
{
this
.
router
.
navigate
([
this
.
router
.
url
+
'
/red/watchdog
'
]);
this
.
router
.
navigate
([
this
.
router
.
url
+
'
/red/watchdog
'
]);
}
}
...
...
src/app/select-game/select-game.component.html
View file @
76299016
...
@@ -13,13 +13,13 @@
...
@@ -13,13 +13,13 @@
<form>
<form>
<mat-form-field>
<mat-form-field>
<mat-label>
Spielname
</mat-label>
<mat-label>
Spielname
</mat-label>
<input
#s
pielname
type=
"text"
matInput
(keyup)=
"checkSpielname(spieln
ame.value)"
(keypress)=
"keyPressAlphaNumeric($event)"
>
<input
#s
essionName
type=
"text"
matInput
(keyup)=
"checkSpielname(sessionN
ame.value)"
(keypress)=
"keyPressAlphaNumeric($event)"
>
</mat-form-field>
</mat-form-field>
</form>
</form>
</mat-card-content>
</mat-card-content>
<mat-card-actions>
<mat-card-actions>
<button
[disabled]=
"buttonCreateGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"createGame(s
pieln
ame.value)"
>
Spiel erstellen
</button>
<button
[disabled]=
"buttonCreateGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"createGame(s
essionN
ame.value)"
>
Spiel erstellen
</button>
<button
[disabled]=
"buttonJoinGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"joinGame(s
pieln
ame.value)"
>
Spiel beitreten
</button>
<button
[disabled]=
"buttonJoinGameDisabled"
mat-raised-button
color=
"primary"
(click)=
"joinGame(s
essionN
ame.value)"
>
Spiel beitreten
</button>
</mat-card-actions>
</mat-card-actions>
</mat-card>
</mat-card>
</div>
</div>
src/app/select-game/select-game.component.ts
View file @
76299016
...
@@ -23,12 +23,12 @@ export class SelectGameComponent implements OnInit {
...
@@ -23,12 +23,12 @@ export class SelectGameComponent implements OnInit {
console
.
log
(
'
Response:
'
,
response
);
console
.
log
(
'
Response:
'
,
response
);
}
}
createGame
(
s
pieln
ame
:
string
):
void
{
createGame
(
s
essionN
ame
:
string
):
void
{
this
.
server
.
addSession
({
"
spielname
"
:
''
+
spielname
+
''
}).
then
(
value
=>
{
this
.
server
.
addSession
({
"
spielname
"
:
sessionName
}).
then
(
value
=>
{
console
.
log
(
value
);
console
.
log
(
value
);
const
status
=
JSON
.
parse
(
value
.
status
);
const
status
=
JSON
.
parse
(
value
.
status
);
if
(
status
)
{
if
(
status
)
{
this
.
router
.
navigate
([
s
pieln
ame
]);
this
.
router
.
navigate
([
s
essionN
ame
]);
}
}
}).
catch
(
reason
=>
{
}).
catch
(
reason
=>
{
console
.
log
(
reason
);
console
.
log
(
reason
);
...
@@ -36,8 +36,8 @@ export class SelectGameComponent implements OnInit {
...
@@ -36,8 +36,8 @@ export class SelectGameComponent implements OnInit {
});
});
}
}
joinGame
(
s
pieln
ame
:
string
):
void
{
joinGame
(
s
essionN
ame
:
string
):
void
{
this
.
router
.
navigate
([
s
pieln
ame
]);
this
.
router
.
navigate
([
s
essionN
ame
]);
}
}
keyPressAlphaNumeric
(
event
:
KeyboardEvent
):
boolean
{
keyPressAlphaNumeric
(
event
:
KeyboardEvent
):
boolean
{
...
@@ -49,13 +49,13 @@ export class SelectGameComponent implements OnInit {
...
@@ -49,13 +49,13 @@ export class SelectGameComponent implements OnInit {
}
}
}
}
checkSpielname
(
s
pieln
ame
:
string
):
void
{
checkSpielname
(
s
essionN
ame
:
string
):
void
{
if
(
s
pieln
ame
.
length
===
0
)
{
if
(
s
essionN
ame
.
length
===
0
)
{
this
.
buttonCreateGameDisabled
=
true
;
this
.
buttonCreateGameDisabled
=
true
;
this
.
buttonJoinGameDisabled
=
true
;
this
.
buttonJoinGameDisabled
=
true
;
return
;
return
;
}
else
{
}
else
{
this
.
server
.
isSession
({
'
spielname
'
:
s
pieln
ame
}).
then
(
value
=>
{
this
.
server
.
isSession
({
'
spielname
'
:
s
essionN
ame
}).
then
(
value
=>
{
console
.
log
(
'
Response:
'
,
value
.
status
);
console
.
log
(
'
Response:
'
,
value
.
status
);
const
status
=
JSON
.
parse
(
value
.
status
);
const
status
=
JSON
.
parse
(
value
.
status
);
if
(
status
)
{
if
(
status
)
{
...
...
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